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      1. Our studio

        Red Barrels is the studio behind the immersive indie horror series Outlast, a series that has terrified more than 15 million players worldwide. Based in Montreal, Red Barrel’s mission is to create unforgettable experiences that leave the player’s blood running cold.

        Red Barrels was founded by Philippe Morin (Prince of Persia: Sands of Time, Assassin’s Creed & Uncharted: Drake’s Fortune), David Chateauneuf (Lead level designer: Prince of Persia: Sands of Time, Assassin’s Creed & Splinter Cell: Conviction) and Hugo Dallaire (Art Director: Splinter Cell & Army of Two).

        Our team

        Philippe Morin
        Senior Game Designer

        David Chateauneuf
        Senior Game Designer

        Hugo Dallaire
        Senior Artist

        Réjean Charpentier
        Senior Programmer

        Alexandre Sabourin
        Senior Environ Mental Artisan

        Francis Brus
        Mr. Audio Creator

        Fran?ois Vaillancourt
        Senior Programmer

        Tracy Allan
        Operations Manager

        Patrice Coté
        Senior Artist

        Patrick Dubuc
        Senior Artist

        Sébastien Galarneau
        Senior Designer

        Sébastien Sauvé
        Senior Programmer

        Stefan Petryna
        Animation Director

        Marie-Chantal Larocque
        Senior Animator

        Zach Hall
        Technical Director

        Jocelyn Zeller
        Senior Character Artist

        Fran?ois Cournoyer
        Senior Programmer

        Jean-Francois Duval
        Senior Artist

        Kelly Grondin
        Lead QA

        Hugo Richard
        Senior Concept Artist

        William Paré-Jobin
        Character Artist

        Alexandre Poirier
        Game Designer

        Matt Jackson
        Game Director

        Alexandre Hubert

        Alexandre Morin
        Senior Level Artist

        Zikria Amiri

        Samuel Bernier
        Senior Level Designer

        Date of birth

        Red Barrels Games